Dataset DOI: 10.48548/pubdata-1562
Virtual Reality Job Interview Training – English
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Chronological data
Year of publication2025
Date of availability in catalog2025-02-12
Available from / since 2025-02-12
Language of the resource
English
Related PubData resources
Publisher
Other contributors
Abstract
The resource is an immersive Virtual Reality (VR) training program designed to support individuals at various stages of their career journey, including students, graduates, and early-career professionals. The training focuses on developing critical communication skills, managing anxiety, and learning effective techniques for answering interview questions. By offering a safe and interactive environment, the VR training enables participants to gain practical experience and confidence in navigating job interviews. Thus, using state-of-the-art VR technology, this training serves as a robust tool for applied learning, empowering users to approach job interviews with confidence and competence. The training is semi-automated. A human instructor is necessary to guide the interviewee through the interview. The training includes classic interview questions, scenario-based vignette questions, salary negotiation simulations, and follow-up questions to customize the experience based on participant responses. The VR format provides a virtually mediated setting, allowing learners to practice interview scenarios in an engaging and realistic manner. The training was empirically validated through a multi-wave intervention study with a control condition, involving 114 participants. The results demonstrated its effectiveness in enhancing participants' preparedness for job interviews and reducing interview-related anxiety.
Resource type
Dataset
Kinds of Data
Programs and Applications
Methods
Programming / Script-based data collection
Thematic classification
Digitales Lernen
Keywords
Virtual Reality; Bewerbungsgespräch; Simulation; Training; Programm; Kompetenz; Kompetenzentwicklung; Angewandtes Lernen; E-Learning; Kommunikation; Virtual Reality; Job Interview; Simulation; Training; Programme; Competence; Competence Development; Applied Learning; E-Learning; Communication
Notes
The VR training was developed using Unity and C#, and was optimized for execution on Windows, with compatibility for Oculus Quest 2 and Meta Quest 3. A detailed manual is provided for setup and installation, along with a guide for conducting the interviews to ensure ease of use and smooth implementation.
Faculty / department
More information
Time Period of the Collection of the Data
Time Period of the Creation of the Dataset
2022 - 2023