Virtual Reality Job Interview Training – English

Chronological data

Year of publication2025
Date of availability in catalog2025-02-12
Available from / since 2025-02-12

Language of the resource

English

Related PubData resources

Variant form of

Resource
Dataset
Escher, Yannik A.; Petrowsky, Hannes M.; Kuhl, Poldi; Loschelder, David D.

Abstract

The resource is an immersive Virtual Reality (VR) training program designed to support individuals at various stages of their career journey, including students, graduates, and early-career professionals. The training focuses on developing critical communication skills, managing anxiety, and learning effective techniques for answering interview questions. By offering a safe and interactive environment, the VR training enables participants to gain practical experience and confidence in navigating job interviews. Thus, using state-of-the-art VR technology, this training serves as a robust tool for applied learning, empowering users to approach job interviews with confidence and competence. The training is semi-automated. A human instructor is necessary to guide the interviewee through the interview. The training includes classic interview questions, scenario-based vignette questions, salary negotiation simulations, and follow-up questions to customize the experience based on participant responses. The VR format provides a virtually mediated setting, allowing learners to practice interview scenarios in an engaging and realistic manner. The training was empirically validated through a multi-wave intervention study with a control condition, involving 114 participants. The results demonstrated its effectiveness in enhancing participants' preparedness for job interviews and reducing interview-related anxiety.

Resource type

Dataset

Kinds of Data

Programs and Applications

Methods

Programming / Script-based data collection

Thematic classification

Digitales Lernen

Keywords

Virtual Reality; Bewerbungsgespräch; Simulation; Training; Programm; Kompetenz; Kompetenzentwicklung; Angewandtes Lernen; E-Learning; Kommunikation; Virtual Reality; Job Interview; Simulation; Training; Programme; Competence; Competence Development; Applied Learning; E-Learning; Communication

Notes

The VR training was developed using Unity and C#, and was optimized for execution on Windows, with compatibility for Oculus Quest 2 and Meta Quest 3. A detailed manual is provided for setup and installation, along with a guide for conducting the interviews to ensure ease of use and smooth implementation.

More information

Time Period of the Collection of the Data

Time Period of the Creation of the Dataset

2022 - 2023

Temporal Coverage of the Dataset

Geolocation (Country)

Geolocation (Region/Location)